โš”๏ธ DNDM

๐Ÿ“– How to Play

An AI Dungeon Master runs the game โ€” speaks in your Discord call, paints the world, and runs real D&D 5e. Here's everything you need, from invite to initiative.

1Get in

Click the invite link your game master sent you and Sign in with Discord. That one link unlocks your account and seats you at their campaign. No link? Ask them for one โ€” the table is invite-only.

2Create your hero

The invite drops you straight into character creation: pick a race, class, and background, assign your abilities, choose skills. Real 5e rules โ€” the sheet does all the math. A painted portrait of your character appears on its own a minute later.

Then open your character page and hit โœ๏ธ Write your story. This matters more than anything else you do: the DM reads your backstory โ€” it will name the people you left behind, test your bonds, and tempt your flaws. Playing your personality earns โœจ Inspiration (advantage on a roll when you need it).

3Start the game (host)

Pick an adventure from the library (or generate one from any idea) and hit Begin. Your campaign page shows a ๐ŸŽฎ game code. In any Discord text channel:

/start code:your-game-code

That connects the channel and the Dungeon Master opens the session โ€” if you're sitting in a voice channel when you type it, the DM joins the call and speaks.

4Talking to the DM

  • In voice: the DM only listens when it calls on your character by name โ€” "Nox, what do you do?" means the mic is yours: just answer out loud. Everything else in the call is private table chatter; the DM never hears it.
  • In text: type anything in the connected Discord channel, any time.
  • On the live table: use the "What do you do?" box at the bottom โ€” acts as your character, synced to Discord.

5Rolling dice

You roll your own dice. When the DM asks for a check, attack, or save:

  • In Discord: type /roll โ€” plain, no numbers. It already knows exactly what the DM asked you for, modifiers included.
  • On the live table: a golden ๐ŸŽฒ Roll button appears โ€” one tap.

The story continues automatically with your result. (You can always roll anything manually: /roll dice:2d6+3 or the dice tray.)

6The live table

Open your campaign โ†’ โ–ถ Enter the Live Table. Everyone sees the same board, live:

  • ๐Ÿ—บ๏ธ The map โ€” a top-down view of wherever you are, with everyone's character pucks on it. Scroll to zoom, drag to pan, double-click to reset. Flip to ๐ŸŽจ Scene in the corner for the painted artwork.
  • Combat โ€” initiative order, HP bars, floating damage numbers, all automatic.
  • The feed โ€” narration, everyone's rolls, and who's online at the table.
  • Works great on a phone โ€” stage on top, controls below.

7Pausing & coming back

/save

Saves everything and writes that session up as a chapter on your campaign page (๐Ÿ“œ The Chronicle). When you return:

/resume code:your-game-code

The DM rejoins voice and opens with a spoken "Previously, onโ€ฆ" recap, then picks up exactly where you left off โ€” HP, gold, loot, XP, spell slots, and every promise you made.

Quick command reference

/start code:โ€ฆ

connect this channel & begin the adventure

/roll

roll whatever the DM asked you for

/save or /endsession

end the session โ€” DM goes quiet, chronicle written

/resume code:โ€ฆ

continue a saved campaign

/join ยท /leave

DM joins / leaves your voice channel

/question ask:โ€ฆ

ask the DM anything โ€” it answers without spoilers

/sheet ยท /scene ยท /combat ยท /recap

look things up mid-game